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Similar detail on instant replays, like the spray of ice shooting into the air and expressions as players take a hit speaks to the effort on the graphics department. Zooming to the ice is a visual treat, with players visibly jawing at each other, while the detail put into jerseys really pops out. There's pick-up-and-play potential and skill depth all sports games need to boast these days, though it'll be interesting to see how post-launch tuning changes things over the game's lifecycle. This year's game feels like a continuation of a trend where it moves further away from animations and is more fluid, making things feel natural. And defense might ending up feeling a little over-tuned now in modes like three-on-three formats.īut as a whole, it all adds up to an experience with more weight, defenses not feeling so helpless and a skill gap that should ultimately be a deciding factor, especially in online environments. Teammates breaking away and finding soft openings for passes feels like it could still be better. Puck pickups can seem sporadic, with a player's character just skating past it without a glance at times. Generally speaking, the gameplay isn't without problems. It feels more responsive than in the past, though there's a learning curve that creates a notable adjustment period. So too are the revamped controls for using the goalie himself, which now feature usage of the right stick. This problem isn't 100 percent resolved, but the changes are notable. There are a ton of new animations goalies will employ, which is a welcome addition. Granted, nothing pops out more than the changes to netminding.
![nhl 21 be a pro nhl 21 be a pro](https://i0.wp.com/prosportsextra.com/wp-content/uploads/2019/10/img_6807.jpg)
That means fewer breakneck possessions and shot-fests, and a more realistic-feeling experience. defenders seem to finally do a better job of slowing the puck down in the middle of the ice. But it's all part of a bigger whole that provides more ways for the player to break a defense.Ī.I. The banks and chips are smooth additions too, especially the former because of the creativity it enables. Now players have the chance of pulling off an avoidance move, a bit of skill-based play that lets the player past while the opponent skids to a halt or takes a solo dive into the wall. Slips are especially fun because in past games, players would merely need to avoid a bone-crunching hit from a defender against the boards. The next natural step in the pursuit of realistic gameplay was the implementation of slips, banks and chips. Totally realistic like the game seemingly wants to be? Not so much. Players adept at zipping the puck around and puncturing defenses wasn't an uncommon occurrence. However, that left defenders fleeing back to their portion of the ice on the defensive.
![nhl 21 be a pro nhl 21 be a pro](https://i.ytimg.com/vi/myvBzvFu-pA/maxresdefault.jpg)
#Nhl 21 be a pro series#
While one could point out other sports games like Madden had long improved such things, it was still a welcome shift for the series to move to a more weighty, faster experience.
#Nhl 21 be a pro plus#
Last year grappled with plenty of realism-based upgrades, including better puck physics and overall animations that made the gameplay faster, plus Signature Shots to make the star players really stand out. Much like FIFA this year, it seems defense is back on the menu.